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nanomessage

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nanomessage

Simple module that helps you to build a `request-response` abstraction on top of any other solution (e.g. streams).

  • 5.4.0
  • Source
  • npm
  • Socket score

Version published
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888
decreased by-13.45%
Maintainers
1
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nanomessage (aka nm)

Build Status JavaScript Style Guide standard-readme compliant

Simple module that helps you to build a request-response abstraction on top of any other solution (e.g. streams).

Install

$ npm install nanomessage

Usage

const WebSocket = require('ws')

const nanomessage = require('..')

// server.js
const server = new WebSocket.Server({ port: 3000 })
server.on('connection', function connection (ws) {
  nanomessage({
    subscribe (ondata) {
      // Define how to read data
      ws.on('message', ondata)
    },
    send (msg) {
      // Define how to send data
      ws.send(msg)
    },
    onMessage (msg, opts) {
      // Process the new request and return a response
      console.log(msg)
      return 'pong from Alice'
    }
  }).open().catch(err => console.error(err))
})

// client.js
const ws = new WebSocket('ws://127.0.0.1:3000')
const Bob = nanomessage({
  subscribe (ondata) {
    ws.on('message', ondata)
  },
  async send (msg) {
    if (ws.readyState === 0) {
      await new Promise(resolve => ws.once('open', resolve))
    }
    ws.send(msg)
  }
})

;(async () => {
  await Bob.open()
  console.log(await Bob.request('ping from Bob'))
})()

API

const nm = nanomessage(options)

Create a new nanomessage.

Options include:

  • send: (chunk: Buffer, info: Object) -> Promise: Defines how to send the messages provide it by nanomessage to the low level solution.
  • subscribe: (onData: function) -> UnsubscribeFunction: Defines how to read data from the low level solution.
  • onMessage: (msg: *, info: Object) -> Promise<Response>: Async handler to process the incoming requests.
  • close: () -> Promise: Defines a function to run after the nanomessage instance was close.
  • timeout: 10 * 1000: Time to wait for the response of a request.
  • concurrency: Infinity: Defines how many requests do you want to run in concurrent.
  • codec: JSON: Defines a compatible codec to encode/decode messages in nanomessage.

info is an object with:

  • info.id: hyperid(): ID of the request.
  • info.data: *: Plain data to send.
  • info.ephemeral: boolean: It's true if the message is ephemeral.
  • info.response: boolean: It's true if the message is a response.
  • info.responseData: *: Plain data to response.

You can also extend from this prototype if you prefer:

const { Nanomessage } = require('nanomessage')

class CustomNanomessage exports Nanomessage {
  constructor (...args) {
    super(...args)
  }

  _subscribe () {}

  async _send (chunk) {}

  async _onMessage (msg) {}

  async _close () {}
}
nm.open() -> Promise

Opens nanomessage and start listening for incoming data.

nm.close() -> Promise

Closes nanomessage and unsubscribe from incoming data.

nm.request(data) -> Promise<Response>

Send a request and wait for a response. data can be any serializable type supported by your codec.

nm.send(data) -> Promise<Response>

Send a ephemeral message. data can be any serializable type supported by your codec.

nm.setMessageHandler(handler) -> Nanomessage

Defines a request handler. It will override the old handler.

nm.close() -> Promise<*>

Close the nanomessage instance.

Issues

:bug: If you found an issue we encourage you to report it on github. Please specify your OS and the actions to reproduce it.

Contributing

:busts_in_silhouette: Ideas and contributions to the project are welcome. You must follow this guideline.

License

MIT © A GEUT project

Keywords

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Package last updated on 03 Jul 2020

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